Budget Hero: not just a game | Eleonore Pauwels
The front end of the game is fun, but the backend is deadly serious. The game, which is a nonprofit project as a collaboration between the science and technology innovation program at the Wilson Center, where I work, and Public Insight Network of American Public Media (APM) is developed based on the economic model and data from basis, the Congressional Budget Office (CBO). It contains more than 100 policy options to combine the players to support programs that increase revenue or set limits on future spending. Players earn "badge" to their political priorities (eg to pursue energy independence, strengthen national security and increase economic competitiveness). For each policy, the game offers the advantages and disadvantages, and the sources of all supporting data and opinions.
The game turns, each player in a home gate. Players can wade through the budget with the air of a hammer-wielding leader, destroy everything that the government pork.
But the experiment goes beyond fun. People to actually learn new things, how the government spends money and the relationship between budget and policies. "The complexity of the problems was much more obvious," said a player from San Antonio, Texas. "I realized that the decision process much more extensive than in black and white values."
Players also get away from ideological posturing and self-interest in order to achieve a balanced budget. Liberals find themselves forgoing complete government-sponsored healthcare for more modest programmes. A defence contractor who played the game even said that "cutting the defence budget was the best decision I made." Americans realise the need for compromise much better than their political leaders, who are bent on reelection at all costs, especially as the presidential campaign intensifies.
Politics can learn from citizen-players (assuming they want to hear)? Although the game is not multiplayer, it contains a function that let players compare their results with other users on demographic variables such as age, education, gender, income and political party affiliation. These findings for policy-makers are free, sitting in a spreadsheet. Budget Hero turns the equation around completely. The cost for the game, how many software applications, front-end loaded, so the cost for people engaged in a steady decline.
With Budget Hero, the reality is turned on its head. While politicians in the federal budget, like a game that continue to treat any distance away from reality, by playing budget hero 2,0, are ordinary citizens have a budget of reality, what it is. The citizens have greater capacity to budgetary issues as their representatives in Congress often give them credit for understanding. If they the real numbers and information that they are willing to make compromises - even if they do contradict their own interests.
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