Saturday, March 9, 2013

postheadericon SimCity 5: How Not To Design a Single Player Game

It seems that the requirement to be online and save games on a remote server, even in single player mode leads to a less than ideal start for SimCity 5. starter wrote: "The players try to play the new game from EA / Maxis SimCity realize that their game saves are tied to a particular server, you face problems with disconnections, cooperative failure to follow or find friends for specific games and online chess load the game, and the waiting time of 20 minutes for each connection attempt. question is, why the line restriction? is that it may indicate the future of micro-transactions in the game? '




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