Is It Time For an OpenGL Gaming Revolution?
MrSeb writes: "In a move that strengthens the grief of the valve to Windows 8, is that the Source engine - 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 - works faster and OpenGL in Ubuntu 4.12 (315 fps) as Windows 7 and DirectX/Direct3D (270.6 fps). nearly 20% speed up These figures are remarkable, given the valve has been refined engine performance under Windows Source for nearly 10 years, while the team of the valve Linux has only worked on porting Source of Linux for a few months. valve gives the acceleration efficiency "underlying kernel [Linux] and OpenGL. But here's the best part: The use of these new OpenGL optimizations on the Source engine, the OpenGL version on Windows is now L4D2 faster than the DirectX version (303.4 vs. 270.6 fps fps) If OpenGL is faster and has a similar function. joint support, and equipment is excellent ... Why Direct3D API is the de facto? In Windows lose her crown games and smart phones (OpenGL ES!) are gaining popularity, it's time for a revolution in OpenGL? "
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