Friday, November 11, 2011

postheadericon New console patch for Dead Island bumps the level cap

New console patch for Dead Island bumps the level cap screenshot

Techland has released a patch for the console versions

Dead Island

who must live by the time you read this post. If it's a pic, someone will inevitably want to ask, now players can advance to level 60, assuming that the desire to increase the flow statistics in the veins

    Some other points of interest include research performance / stability of the fixed network and improved performance in the game co-op, instant pick-up item, not boxes more weapons than the lack of rewards, additional levels of weapon mods, and more. Sounds like a lot of welcome improvements.
  • patch for the new consoles
  • [See Dead Island via Joystiq]



  • Thurs improvements
  • level cap to 60

new plans for the weapon mods added infected reduced damage

    infected and not to interrupt attacks players
  • a number of improvements in the application subsequent playthrough:
  • Search
  • XP rewards adjusted
  • XP rewards for the challenges of adjustment; " / aa>
  • in subsequent playthrough XP is awarded for all completed missions in co-op Ammunition
  • Purna
  • transport capacity has increased by 50%
State

character in a saved game is already loaded when you use the Start option from Chapter new stock option added levels of enemies can now be set independently for each player co-op

    players respawn with more health
  • skill level required to open
  • pick a lock is clear


Find best price for : --dead----Island--

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